Place-based teaching and learning in SD61

Tag: TPACK

My Library Learning Commons

Combining the LIIITE Model of Teacher Librarians with ISTE Standards for Educators, and incorporating both SAMR and TPACK models, this graphic shows how TL’s can contribute co-teaching and collaborative learning skills to the school community.

After posting the first itiration, I made edits to the document based on my colleagues’ advice. I tinkered with my logo, shifted some spacing, then added in the SAMR & TPACK models, and ISTE Standards for Educators.

What you see now is the edited version, intended to be printed on legal paper: 8.5″x14″.

Professional Goals

This was created using Canva for Educators. You are welcome to use and distribute this under Creative Commons licensing.

Questions for you:

  1. Do you have any resources or PLN connections to help me achieve this goal? Who is currently doing this work?
  2. What does it mean to you to apply an anti-oppressive analysis to technology integration and lesson design?

Get the link to this Canva Infographic here. You may use this as a template and edit to suit your personal learning goals!

TPACK and SAMR in the Library

The traditional school library is transforming. From the old model of checking books in-and-out into a new virtual and physical space that blends inquiry, exploration, socialization, collaboration, co-teaching, digital citizenship, and information literacy into a community hub within the school (and online!).

What does this mean for teacher librarians? Well, for one, it’s time to become the tech leaders of the school.

Two leading models for tech integration are TPACK and SAMR. How can these models be used to support teachers in the library? I’ve explored this in a mind map below.

Questions:

  • When assessing the richness of a tech tool, are you a lone wolf or do you reach out to colleagues for their advice and expertise?
  • As a TL, how would you go about overcoming hesitancy towards collaboration and receiving resource suggestions?

References:

https://www.edutopia.org/article/powerful-model-understanding-good-tech-integration

https://sites.google.com/site/bythebrooksdesignforlearning/samr

TPACK for Gr. 3 Math

TECHNOLOGICAL, PEDAGOGICAL , AND CONTENT KNOWLEDGE (TPACK) FOR GRADE 3 MATH.

Learning Outcome: Students will use comparative language to discuss the likelihood of simulated events.

Using the TPACK Model, I have developed connections to the BC Grade 3 Mathematics Curriculum. By focussing on Content and Pedagogical Knowledge first, I prioritized student learning and curricular goals. Once I knew what I wanted to teach, and how I wanted to teach it, I then moved on to figuring out which technologies would best support the learning objectives. I used the SAMR questions from my previous blog post to help vet my tech options and ensure they were adding value to the learning experience.

This image and the ideas within are Creative Commons (CC) and yours to use, duplicate, share, and borrow from.

References:

YouTube read-aloud: A Very Improbable Story by Edward Einhorn

Online games of chance: https://www.online-stopwatch.com/chance-games/

Lesson resources and materials for probability in math: https://wehavekids.com/education/Best-Kids-Books-to-Teach-Probability-in-Math

An idea for creating your own game of probability using Scratch: https://researchideas.ca/mathncode/scratch-probability.html

Some more Games of Chance on Scratch: https://scratch.mit.edu/search/projects?q=games%20of%20chance

TPACK Framework: http://matt-koehler.com/tpack2/tpack-explained/

YouTube TPACK explained (Common Sense Education): https://www.youtube.com/watch?v=yMQiHJsePOM

BC Curriculum for Grade 3 Math: https://curriculum.gov.bc.ca/curriculum/mathematics/3/core

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