Place-based teaching and learning in SD61

Category: Tech Tools

Virtual Classroom Connections

If the pandemic of COVID-19 has taught us anything, it’s that our ability to digitally connect with others is far greater than previously imagined. As schools scrambled to go online and everyone began wishing they had purchased stocks in Zoom, we also realized that innovative ways to explore the world were right at our fingertips.

Even though borders are opening and in-person field trips will most likely be supported once again, there is still merit in having some virtual field trips up your sleeve. Why have just 3 annual field trips when you can have 20?

From famous museums to the industry locations of STEM professions, ecological reserves and aquariums, even meetings with authors and knowledge-keepers – there are a growing number of options to digitally connect with people and locations around the world.

I’ve got a few recommendations that I’ve used before and loved.

#1: Race Rocks Ecological Reserve

Located right in my hometown of Victoria, BC, on the territories of the Lək̓ʷəŋən-speaking Peoples (currently known as Esquimalt and Songhees Nations), the Race Rocks Ecological Reserve is home to a plethora of flora and fauna. While it’s great fun to take a boat trip out to the actual location, that’s also a big chunk of $$ that may not be accessible to all schools. Instead, load up their two live cams in the classroom, and see if you’re lucky enough to spot a whale! Archived footage also shows underwater scenes, including SCUBA divers, sea lions, and more.

Link: https://racerocks.ca/video-cameras/

#2: National Gallery of Canada

Explore timeless works of art, articles, and downloadable resources. Walk through the gallery, watch videos about specific works, see collection highlights and zoom in on features not usually seen by the naked eye. All from the comfort of your classroom.

Link: https://www.gallery.ca/virtual-ngc#tour-explore. 

#3: BC Museum of Anthropology

Explore over 48,000 objects and use an interactive map to locate the items around the globe. Use their search feature to quickly locate an item, period, or people that you are curious about.

Link: http://collection-online.moa.ubc.ca

Hope you have fun exploring!

Over to you: What are your favourite virtual field trips links and locations?

Learning Commons Apps

There are so many apps on the market today, it’s tricky to know which one to use. As educators, we must be aware of the FIPPA guidelines to protect student privacy, SAMR model to ensure the tech is enhancing or transforming learning in a meaningful way, and the TPACK model to ensure the tech is being integrated into the pedagogy and content of a lesson as a relevant educational tool.

So much to think of!

Not sure what all you have to consider? Kathy Schrock to the rescue! Kathy has created an app evaluation tool for iPad apps that are content-based and intended for creation.

I’m sure you’ve noticed that some apps come and go as quickly as rain on an April evening. Thankfully, Annette Lamb, Ph.D, a Senior Lecturer in the department of Library and Information Science at IUPUI, has compiled a list of time-tested apps here (see also the PDF link below).

And, just in case you’re in a real pinch, I’ve done some evaluation and have pre-approved 4 apps for your LLC:

Comparison Chart of 4 apps for grades K-5: Kidspiration Maps, Pixton, Green Screen by Do Ink, and Write About This. Looks at Function, SAMR, Location, and Min. Age.

References:

Lamb, A. (2017, 06). What’s in your pocket? A decade of interactive online tools for school libraries. Teacher Librarian, 44, 56-60,63. Retrieved from https://www-proquest-com.proxy.queensu.ca/magazines/whats-your-pocket-decade-interactive-online-tools/docview/1925376490/se-2?accountid=6180

Schrock, K. (2011-2015). CRITICAL EVALUATION OF A CONTENT-BASED IPAD/IPOD APP. Accessed 8 Aug, 2021 from: http://www.schrockguide.net/uploads/3/9/2/2/392267/evalipad_content.pdf

Schrock, K. (2011-2015). CRITICAL EVALUATION OF A CREATION IPAD/IPOD APP. Accessed 8 Aug, 2021 from: http://www.schrockguide.net/uploads/3/9/2/2/392267/evalipad_creation.pdf

TPACK for Gr. 3 Math

TECHNOLOGICAL, PEDAGOGICAL , AND CONTENT KNOWLEDGE (TPACK) FOR GRADE 3 MATH.

Learning Outcome: Students will use comparative language to discuss the likelihood of simulated events.

Using the TPACK Model, I have developed connections to the BC Grade 3 Mathematics Curriculum. By focussing on Content and Pedagogical Knowledge first, I prioritized student learning and curricular goals. Once I knew what I wanted to teach, and how I wanted to teach it, I then moved on to figuring out which technologies would best support the learning objectives. I used the SAMR questions from my previous blog post to help vet my tech options and ensure they were adding value to the learning experience.

This image and the ideas within are Creative Commons (CC) and yours to use, duplicate, share, and borrow from.

References:

YouTube read-aloud: A Very Improbable Story by Edward Einhorn

Online games of chance: https://www.online-stopwatch.com/chance-games/

Lesson resources and materials for probability in math: https://wehavekids.com/education/Best-Kids-Books-to-Teach-Probability-in-Math

An idea for creating your own game of probability using Scratch: https://researchideas.ca/mathncode/scratch-probability.html

Some more Games of Chance on Scratch: https://scratch.mit.edu/search/projects?q=games%20of%20chance

TPACK Framework: http://matt-koehler.com/tpack2/tpack-explained/

YouTube TPACK explained (Common Sense Education): https://www.youtube.com/watch?v=yMQiHJsePOM

BC Curriculum for Grade 3 Math: https://curriculum.gov.bc.ca/curriculum/mathematics/3/core

Technology Tools: Questions to Ask.

1. In what ways could I accomplish or improve a classroom goal using this tech?
2. How could this tech make learning goals accessible to more people?
3. Does this tech enable students to connect and collaborate with each other?
4. What authentic, real-world skills is this tech building in my learners?
5. Do I feel comfortable using this tech, and where can I find support to help integrate it into my teaching practice?
This poster is Creative Commons and you are welcome to download, use, and share.

Exploring integrating SAMR into the classroom? Here are three resources I have found to be most helpful, accessible, and critical of the process:

A full break-down of SAMR in the classroom, with suggestions and ideas for implementation: https://www.edutopia.org/article/powerful-model-understanding-good-tech-integration

A critical look with some excellent questions to ask yourself: https://www.edsurge.com/news/2018-10-18-what-the-samr-model-may-be-missing

Lesson inspiration, critical questions, and scaffolded ideas: https://www.emergingedtech.com/2015/04/examples-of-transforming-lessons-through-samr/

© 2024 Learning in Place

Theme by Anders NorenUp ↑